Played
Financials
Estimates*
USD | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|
Revenues | <1m | <1m | <1m | <1m | <1m | <1m |
% growth | - | 59678 % | (16 %) | 205 % | 40 % | 136 % |
EBITDA | (<1m) | (<1m) | - | - | - | - |
% EBITDA margin | (13583 %) | (29 %) | - | - | - | - |
Profit | (<1m) | (<1m) | (<1m) | - | - | - |
% profit margin | (13583 %) | (29 %) | (46 %) | - | - | - |
Date | Investors | Amount | Round |
---|---|---|---|
N/A | - | ||
Total Funding | - |
Related Content
Recent News about Played
EditPlayed.co is a technology company specializing in providing an online platform for sports facilities, clubs, schools, and other community sports providers. The platform enables these organizations to launch an online storefront for their sports activities, sessions, and courses within minutes. Played.co primarily serves sports clubs, venues, national governing bodies (NGBs), schools, coaches, and government entities. The company operates in the sports and recreation market, focusing on enhancing customer experiences and operational efficiency.
Played.co's business model revolves around a subscription-based service where clients pay for access to the platform's features. These features include converting website visits into payments, which increases revenue by an average of 22% for their customers. Additionally, the platform saves users an average of 15 hours per week, allowing them to focus on other important tasks. The company generates revenue through subscription fees and possibly transaction fees on payments processed through the platform.
Keywords: sports facilities, online storefront, revenue increase, time-saving, community sports, subscription service, payment conversion, customer experience, operational efficiency, sports clubs.